Can we make the LoreMachine platform stronger by leveraging shared GPU resources from users’ client machines — and even store stories and images locally in users’ web browsers?
From that foundation, it could then become possible to expand the number of free story generations available per month or per day.
I’d like to outline a few reasons why LoreMachine should consider offering more free story generations — and I don’t mean in the limited “free trial” sense as it is now:
First:
Creating AI-generated stories today is still seen as “cheap” or low-value in the eyes of traditional artists. In fact, I haven’t seen anyone actually buying the copyrights to such works yet. Therefore, we should encourage more people to experience and engage with it — to help change that perception and grow the creative community.
Second:
In the next few years, with advances in quantum infrastructure and AI, I believe there will be many free AI Visual Novel platforms emerging. Even now, there are already many free and globally popular tools attracting massive user bases — driving up their platforms’ value just like social media companies once did.
This is also an opportunity to test whether AI Visual Novels could become an important part of the future — and whether major tech players like GPT will eventually launch their own widely accessible AI visual novel platforms in the future.
After all, there are already free AI chatbots and free AI image generators being continuously updated. So an AI Visual Novel platform — which is essentially a combination of the two — should also expand its free usage tiers significantly.
Thanks for the thoughtful write-up. You’re clearly thinking about the future of this space in a thoughtful way.
Client-side GPU isn’t something we can use right now: Our pipeline stitches together multiple heavy models on the server, so offloading the work to browsers would break quality and consistency. But novel idea nonetheless!
Unlimited free generations would tank the economics and the experience: Every LORE touches text, images, logic, and memory. It’s far more compute-heavy than a single image generator. If we opened the gates fully, the system would have too many external dependencies and the experience would suffer.
The goal isn’t “more free,” it’s “better stories”: We’re focused on making the stories richer, more playable, and more remixable. That’s what changes perception, not volume.
We already try to strike a balance: All LORES are free to explore, and new users get free generations to build. We’ll keep evolving the free tier, but always in a way that supports quality and sustainability.
We agree visual novels are going to be huge but just looking at the rearview mirror - at formats of yesteryear - and saying "but now with AI" is sort of sad. Interactive, mobile-first storytelling means formats will emerge we can't even conceive of yet.. Adventure_Mode is an evolution of that mission to dimensionalize story experiences.
Really appreciate you thinking about the direction of the platfor. Keep the ideas coming.
Couldn't agree more. Seeing the journey from a simple ladybug prompt to full multimedia storys is just amazing, though it seems even AI needs a little human 'fiery furnace of failure' to get started. What's been the most unexpected story generated so far?
You know, we talk about this a lot. The word that always comes up is *struggle* We truly believe that most art that doesn't have the distinctly human struggle of creation inside of it will be organ rejected immediately. With this though, we see a lot of great storytelling that uses generative tools without feeling dead.
This entire concept reminds me of the copper tops getting stuck inside the matrix. Eventually, they became the power source for the matrix. I don’t see how this ends well for humanity. If you become more interested in what you are creating in a false world with a narrative that exists outside of your own multidimensional experience - in this now - in your meat suit, what kind of life is that? It doesn’t seem healthy.
OK, maybe I need to concede the fact that my generation gap is showing! I still think you’re better off taking your shoes off and going outside and grounding with your feet in the grass. Call me old school.
- Proposal:
Can we make the LoreMachine platform stronger by leveraging shared GPU resources from users’ client machines — and even store stories and images locally in users’ web browsers?
From that foundation, it could then become possible to expand the number of free story generations available per month or per day.
I’d like to outline a few reasons why LoreMachine should consider offering more free story generations — and I don’t mean in the limited “free trial” sense as it is now:
First:
Creating AI-generated stories today is still seen as “cheap” or low-value in the eyes of traditional artists. In fact, I haven’t seen anyone actually buying the copyrights to such works yet. Therefore, we should encourage more people to experience and engage with it — to help change that perception and grow the creative community.
Second:
In the next few years, with advances in quantum infrastructure and AI, I believe there will be many free AI Visual Novel platforms emerging. Even now, there are already many free and globally popular tools attracting massive user bases — driving up their platforms’ value just like social media companies once did.
This is also an opportunity to test whether AI Visual Novels could become an important part of the future — and whether major tech players like GPT will eventually launch their own widely accessible AI visual novel platforms in the future.
After all, there are already free AI chatbots and free AI image generators being continuously updated. So an AI Visual Novel platform — which is essentially a combination of the two — should also expand its free usage tiers significantly.
Thanks for the thoughtful write-up. You’re clearly thinking about the future of this space in a thoughtful way.
Client-side GPU isn’t something we can use right now: Our pipeline stitches together multiple heavy models on the server, so offloading the work to browsers would break quality and consistency. But novel idea nonetheless!
Unlimited free generations would tank the economics and the experience: Every LORE touches text, images, logic, and memory. It’s far more compute-heavy than a single image generator. If we opened the gates fully, the system would have too many external dependencies and the experience would suffer.
The goal isn’t “more free,” it’s “better stories”: We’re focused on making the stories richer, more playable, and more remixable. That’s what changes perception, not volume.
We already try to strike a balance: All LORES are free to explore, and new users get free generations to build. We’ll keep evolving the free tier, but always in a way that supports quality and sustainability.
We agree visual novels are going to be huge but just looking at the rearview mirror - at formats of yesteryear - and saying "but now with AI" is sort of sad. Interactive, mobile-first storytelling means formats will emerge we can't even conceive of yet.. Adventure_Mode is an evolution of that mission to dimensionalize story experiences.
Really appreciate you thinking about the direction of the platfor. Keep the ideas coming.
Couldn't agree more. Seeing the journey from a simple ladybug prompt to full multimedia storys is just amazing, though it seems even AI needs a little human 'fiery furnace of failure' to get started. What's been the most unexpected story generated so far?
You know, we talk about this a lot. The word that always comes up is *struggle* We truly believe that most art that doesn't have the distinctly human struggle of creation inside of it will be organ rejected immediately. With this though, we see a lot of great storytelling that uses generative tools without feeling dead.
To answer your question about the most unexpected story, we don't really put unexpectedness on a linear scale. There are hundreds of thousands of LOREs at this point. But this one came out today, and it's pretty damn unexpected: https://www.loremachine.world/public/6c67a8a2-d929-45c9-b957-a5c454eb7dcc/comic
This entire concept reminds me of the copper tops getting stuck inside the matrix. Eventually, they became the power source for the matrix. I don’t see how this ends well for humanity. If you become more interested in what you are creating in a false world with a narrative that exists outside of your own multidimensional experience - in this now - in your meat suit, what kind of life is that? It doesn’t seem healthy.
Thats like saying the us economy is in danger of being controlled by the game Monopoly. It’s a game Lisa. Have some fun!
OK, maybe I need to concede the fact that my generation gap is showing! I still think you’re better off taking your shoes off and going outside and grounding with your feet in the grass. Call me old school.
I’m 100 percent with you. Forest and river man over here. But I also loving escaping into these fantasy worlds.